Null Charcøal’s Gritcube

(inkscape object cliping fail…)

Motive : UI created under another name (not Flimwer)
Font : Metropolis
Tool : sK1 2.0 RC5 (Wireframe & Base Rendering), Inkscape (Effect Render)

Photo :
https://www.pexels.com/photo/assorted-color-stone-lot-764682/
https://www.pexels.com/photo/abstract-architecture-art-berlin-220783/

File : https://www.dropbox.com/sh/n5ym7qtzdf078dd/AADgDkS71giLywdZ9tMAU47Ka?dl=0

main home
switch account
in-game menu
in-game menu select

Game console dashboard, UI or OS created
based on a UI created by another name in Korea

Button functions and descriptions arranged
in one row at the bottom are stacked in the bottom left,
The rest of the lower part displays status and switch account.

On the home screen, center the desired tile with a slide the analog stick or touch swipe.
Type as described in the bottom left button or touch to select and operate the desired menu.

Both home and in-game menus are conceived in similar forms.

As I tried this, I researched and envisioned it while looking for various materials.
I feel a bit sad because there are only four components that came out.

ⓒ://null_charcøal/
only for me

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